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Star Wars Zero Company Weapons, Stats, Mods & Unlocks

Compare official Blaster Rifle, Repeater, Blaster Pistol, and Longarm baselines, Action Point rules, Mod Slots, Utilities, Credits, and unlock boundaries.

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COMPANY

The official weapon guide publishes class baselines for Blaster Rifle, Repeater, Blaster Pistol, and Longarm Blaster. These values describe weapon classes, not separate stats or unlock locations for each named model or cosmetic appearance.

Weapon class action point information for a selected Operator
Official weapon-class reference via EA Help. It illustrates published Action Point information for weapon classes.

Official weapon class baselines

Weapon classDamageCritical DamageCritical ChanceRangePublished Action Point rule
Blaster Rifle10+65%MediumThe first shot once per turn costs 1 AP; additional shots cost 2 AP.
Repeater8+45%MediumRapid Fire damage increases as more AP is invested; the official table does not publish one fixed AP value.
Blaster Pistol6+45%ShortEach shot costs 1 AP.
Longarm Blaster12+125%LongEach shot costs 2 AP.
Fire Blaster Rifle attack interface during tactical combat
Official release screenshot via Steam showing the Blaster Rifle attack interface during tactical combat.

Models, Mods, and Mod Slots

Each weapon class has approximately four to six cosmetic models. Every weapon has Modification Slots; Modifications alter weapon stats and apply effects, and the number of slots can increase during the campaign. The Fully Geared Steam achievement confirms that one weapon can equip four Weapon Mods.

Do not turn this class table into a named-weapon database: official sources do not currently publish a verified damage card, Mod count, or unlock location for every named weapon model.

Armory, Black Market, and Utilities

Each Operator has a default weapon that can be changed in the Armory. Weapon Mods and Utilities can be purchased from the Black Market with Credits. Officially named Utility examples include Impact Bombs and Concussion Grenades.

Impact Bomb utility targeting interface during tactical combat
Official release screenshot via Steam showing the Impact Bomb Utility targeting interface.

For the current character and company context, see the class guide, Operators and Companions guide, and beginner guide.

Sources

Weapon baselines, Action Point rules, Mods, Black Market, and Utilities are based on the supplied official evidence package, EA Help's Specialization and weapon class guide, EA's gameplay overview, and the official Steam achievements page.