Star Wars Zero Company Guides
Practical, source-checked help for combat turns, squad roles, The Den, and early campaign decisions.
Star Wars Zero Company Bacta Tank & Permadeath Guide
Understand default permadeath, Injuries, Rally, Hawks mission failure, Medbay recovery, one-Cycle beds, and instant Bacta Tank healing on Standard difficulty.
Star Wars Zero Company Beginner Guide: 15 Essential Tips
Start a Zero Company campaign with 15 confirmed essentials for squad limits, recruitment, weapons, Injuries, recovery, permadeath, Credits, and The Den.
Star Wars Zero Company Best Squad Composition & Teams
Build a source-aware Zero Company team around the four-Operator standard limit, mandatory Hawks story slot, company capacity, recovery, and weapon options.
Star Wars Zero Company Bonds Guide
See what the official Steam achievement list confirms about Very High Bonds for Custom Operators and Astromechs, without inventing hidden relationship rules.
Star Wars Zero Company Character Creation Guide
Create Hawks and custom Operators in Star Wars Zero Company. Compare species, follow creation steps, and learn what you can change later at the Den.
Star Wars Zero Company Class Guide: Verified Role Information
Use official evidence for class planning now: four-Operator squads, weapon baselines, Hawks story missions, Tel-Rea, Cly, and Custom Operators.
Star Wars Zero Company Operators & Companions Guide
Meet the seven verified Authored Operators, understand Custom Operator recruitment, company limits, story squads, Droid Bay, and unique restrictions.
Star Wars Zero Company The Den Upgrades Guide
Use confirmed Den upgrade rules for Cycles, Build Slots, Droid Bay recruitment, roster-wide weapon improvements, Utilities, and roster capacity.
Star Wars Zero Company Trophy Guide & Platinum Roadmap
Browse all 53 official Steam achievements, public unlock descriptions, hidden entries, the confirmed difficulty route, and the Zero Company Legend goal.
Star Wars Zero Company Weapons, Stats, Mods & Unlocks
Compare official Blaster Rifle, Repeater, Blaster Pistol, and Longarm baselines, Action Point rules, Mod Slots, Utilities, Credits, and unlock boundaries.
Beginner guide FAQ
What should I learn first?
Build clean turns around cover, your three Action Points, and an Overwatch plan before chasing extra damage.
How large is a combat squad?
Tactical missions use a four-Operator squad. Give each member a distinct job so that movement, damage, utility, and recovery are covered.
Where do these mechanics come from?
The guide marks its primary sources and uses EA's official gameplay and community Q&A posts for core systems.