Mission field manual

Star Wars Zero Company Guides

Practical, source-checked help for combat turns, squad roles, The Den, and early campaign decisions.

Completion guide
Completion guide

Star Wars Zero Company Achievements & Trophies Guide

Star Wars Zero Company achievement and trophy roadmap: current 53-item platform list, difficulty, Bonds, combat, squads, gear, secret trophies, and spoiler controls.

Operator guide
Operator guide

Star Wars Zero Company All Operators — Characters & Skills

All seven confirmed Star Wars Zero Company story Operators, Custom Operators, Allies, classes, recruitment, Bonds, and squad-role guidance.

Weapons guide
Weapons guide

Star Wars Zero Company All Weapons, Stats & Mods

The confirmed Star Wars Zero Company weapon classes, Armory loadouts, Weapon Mods, Mod Slots, Ion weapons, cosmetics, and release-ready weapon database fields.

Beginner
Beginner

Star Wars Zero Company Beginner Guide — Combat, Squad & First Steps

Learn the first rules that matter: three Action Points, four-Operator teams, cover, Overwatch, Advantage, injuries, The Den, and early squad roles.

Squad guide
Squad guide

Star Wars Zero Company Best Squad Composition & Teams

Best pre-launch Star Wars Zero Company squad compositions for beginner, offensive, defensive, and permadeath-focused four-Operator teams.

Systems guide
Systems guide

Star Wars Zero Company Bonds Guide — Cross Training

Learn how Star Wars Zero Company Bonds, Cross Training, Focus Points, Dilemmas, squad planning, and permadeath work before launch.

Character guide
Character guide

Star Wars Zero Company Character Creation Guide

Create Hawks and Custom Operators with every confirmed species, appearance, class, weapon, Clone, Astromech, and respec option explained.

Class guide
Class guide

Star Wars Zero Company Class Guide — Standard & Exotic Specializations

Compare all eight standard Specializations, understand exotic roles, and build a four-Operator squad around cover, Advantage, and clear combat jobs.

Systems guide
Systems guide

Star Wars Zero Company Permadeath & Injury Guide

Understand Star Wars Zero Company Injuries, Rally, Standard difficulty permadeath, Hawks, Medbay, Bacta Tank, and how to protect your roster.

Systems guide
Systems guide

Star Wars Zero Company The Den Upgrades Guide

Plan The Den upgrades in Star Wars Zero Company: Droid Bay, Build Slots, roster capacity, roster-wide weapons, Medbay, and every confirmed Facility.

Beginner guide FAQ

What should I learn first?

Build clean turns around cover, your three Action Points, and an Overwatch plan before chasing extra damage.

How large is a combat squad?

Tactical missions use a four-Operator squad. Give each member a distinct job so that movement, damage, utility, and recovery are covered.

Where do these mechanics come from?

The guide marks its primary sources and uses EA's official gameplay and community Q&A posts for core systems.